
Born from the Refusal War, Clan Wolf (in Exile) carried the true Warden ideals of Clan Wolf into the Inner Sphere, becoming steadfast allies of the Lyran state and honored defenders of their adopted home. Principled and elite, the Exiled Wolves fought for something larger than conquest. However, the pull of returning back to the pack was irresistible, and during the trials for Terra, Clan Wolf (in Exile) rejoined their Crusader brethren to become the ilClan.
When the Refusal War tore Clan Wolf apart, Khan Phelan Kell led the Warden-minded Wolves — those who believed the Clans’ true purpose was to protect the Inner Sphere, not conquer it — into exile. Settling on the Lyran frontier, Clan Wolf (in Exile) became a unique bridge between Clan and Inner Sphere: a full Clan touman of elite OmniMechs, Elemental battle armor, and skilled warriors, fighting in defense of their adopted neighbors against Crusader aggression, especially their bitter rivals in Clan Jade Falcon. The Exiled Wolves combine Clan military excellence with a genuine sense of duty and honor, and their partnership with the Lyrans and the Kell Hounds gave them a proud place in the Inner Sphere. Their return to Clan Wolf now places the former exiles in the center of the Third Star League. To command Clan Wolf (in Exile) is to field an elite Clan force fighting for the noblest of Clan ideals — a Warden Clan that proves Clan power can defend as fiercely as it conquers.
Why command the Exiled Wolves
Because you field a full Clan touman with a hero’s cause — elite OmniMechs and battle armor under the Warden wolf, standing in defense of the Inner Sphere. For players who want top-tier Clan forces with an honorable, defender’s identity, the Exiled Wolves are the perfect command.
Continue reading & collecting
The Clan Wolf sourcebooks and Clan Invasion–era material chronicle the Refusal War and the Exiled Wolves’ defense of the Lyran frontier; the Clan Invasion Force Packs and the Master Unit List build a legal Exiled Wolf force.