
Founded in 2788 by Jerome Blake, ComStar preserved the light of civilization through the darkest centuries of the Succession Wars, guarding humanity’s interstellar communications and its lost technology. When the Clans came, its secret army stunned the galaxy by defeating them at Tukayyid.
ComStar began as the keeper of the hyperpulse generator (HPG) network — the faster-than-light communications grid that binds human space together — and grew into something far greater. As the Successor States burned away their Star League inheritance, the quasi-religious Blessed Order of ComStar quietly preserved it: lostech, scientific knowledge, and even a hidden military of its own. Outwardly neutral, mysterious, and indispensable, ComStar held a unique position of influence over every faction that depended on its message traffic. Its greatest moment came at the Battle of Tukayyid, where the secret Com Guards — long dismissed as ceremonial — met the invading Clans head-on and won, halting the Invasion and buying the Inner Sphere fifteen years of peace. ComStar’s blend of secrecy, preserved technology, and sudden martial triumph makes it one of the setting’s most fascinating powers.
Why command ComStar
Because you field the Inner Sphere’s best-kept secret — Com Guard armies equipped with preserved Star League technology and the glory of Tukayyid behind them. For players who love elite, tech-forward forces with an air of mystery and one of the great underdog victories in the setting, ComStar is a standout.
Continue reading & collecting
The ComStar sourcebook and Battle of Tukayyid campaign book detail the Order and its legendary battle; Clan Invasion–era material covers the Com Guards’ campaigns. Com Guard Force Packs field a table-ready command, supported by the Master Unit List.